Mortal Kombat X Kenshi Brutality
This page contains the Brutalities bachelor in Mortal Kombat X.
Brutalities are visceral finish moves that, unlike Fatalities, are performed before the official stop of a match. They are executed like a normal special assail when your opponent is near death, but instead of reaching the "Finish Him/Her" screen, the attack will kill the actor outright and finish the fight immediately.
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Looking for the correct combinations for all Phase Fatalities in MKX? Check out our Stage Fatality (MKX) guide here.
Secret Alien Brutality Easter Egg
When executing Alien's Alien Babe brutality against Jason or Predator, players tin cause a special easter egg effect.
Players should prepare and perform the brutality as normal.
- Konjurer variation.
- Must connect ane Facehugger attack during start round.
- Last Hit must be from Ovomorph or Facehugger.
Them hold downward when performing the final attack. When performed against Jason, this set on volition produce a confront-hugger who emerges wearing a hockey mask. Against Predator, it produces a Predator hybrid xenomorph.
- ATTENTION IGN MOBILE USERS -
This page is best viewed in Landscape style.
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BRUTALITIES Past Graphic symbol | |||
Alien | Bo' Ria Cho | Cassie Cage | D'vorah |
Ermac | Erron Black | Ferra / Torr | Jacqui Briggs |
Jason | Jax | Johnny Cage | Kano |
Kenshi | Kitana | Kotal Khan | Kung Jin |
Kung Lao | Liu Kang | Leatherface | Mileena |
Predator | Quan Chi | Raiden | Reptile |
Scorpion | Sonya Bract | Sub-Nix | Shinnok |
Takeda | Tanya | Tremor | Triborg |
Every bit in that location are more than than 130 Brutalities to perform in MK Ten, the following guides will merely feature the universal commands - use the table below to reference the controls for Playstation iv and Xbox Ane controllers.
Control | Shorthand | Xbox 1 | PS4 |
---|---|---|---|
Front end Punch | 1 | X | Square |
Back Punch | 2 | Y | Triangle |
Front Boot | 3 | A | X |
Back Kicking | 4 | B | Circle |
Environmental Interaction | Env | RB | R1 |
Throw | Th | LB | L1 |
X-Ray Attack | XR | LT+RT | L2+R2 |
Cake | BL | RT | R2 |
Check out the total list of Kommands in our Starter Guide!
Conflicting
Brutality | Kombo | Conditions |
Slash and Burn down | Dn, Bk, 3+BL | - All variations - Final hitting must come from Tail Catch (Dn,Bk, iii+BL) |
Little Head | Throw | - All variations. - Must hold FWD during Final Hit. - Terminal Hit must come from throw. |
Acid Fire | (Air) Dn, Bk, 2 | - Acidic Variation - Last Hit must come from Air Exo Sting or Air Exo Splash. |
Alien Baby | Dn, Bk, ane | - Konjurer variation. - Must connect one Facehugger attack during first round. - Last Striking must exist from Ovomorph or Facehugger. |
The Slicer | Dn, Bk, 1 | - Tarkatan variation. - Final Hit must come up from Chop Chop or Chop Chop Shop. |
Bo' Rai Cho
Brutality | Kombo | Conditions |
Fat Iron | Throw | - All variations. - Must concur DN during Final Hitting. - Final hit must come from throw. |
Tubs of Fun | Bk, Fwd, 2 | - All variations. - Must perform 3 Abdomen Bashes or Flying Kicks during lucifer. - Final hit must come from a Abdomen Fustigate or Flying Kicking. |
Hot Foot | Dn, Fwd, 1+BL | - Dragon Breath Variation - Last hit must come up from Ground Blaze. |
Blowing Chunks | Dn, Fwd, 2+BL | - Drunken Chief variation. - Must exist Lvl 3 Drunk. - Final hit must come from Puke Spray assail. |
Caput on a Stick | Bk+three, Throw | - Bartitsu variation. - Final Hitting must come up from Razzle Dazzle Kombo. |
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Cassie Cage
Brutality | Kombo | Weather condition | Krypt Location |
Between the Eyes | Bk, Fwd, 1 | - All variations - Jump Altitude - Must have fifty%+ health remainging - Last hit must be Single Shot | Starting |
Hat'south Off | DF, 1 | - All variations - Must not lose a round. - Last hit must come from Kick Abuse. - Concur U earlier 3rd striking of Boot Abuse | Nether Realm 1, i |
Pop Goes | Bk, Dn, iv | - Hollywood variation - Must state iv Nut Krackers during the match. - Final hitting must be Nut Kracker. | SK'due south Tomb -3 , 27 |
Shell Down | Bk, Fwd, 4 | - Brawler variation - Terminal hit must come during a 3-striking Kombo ending in Takedown. | Dead Woods -5 , 7 |
Half 24-hour interval | Dn, Dn, 1+BL | - Spec Ops variation - Must perform 5 American Ways during the match. - Jump Distance - Final hit must exist from Target Paint | Spider Tunnels 3 , 12 |
D'Vorah
Brutality | Kombo | Conditions | Krypt Location |
Migrane | Dn, A, iv | - All variations - D'vorah must have fifty% + health left - Final striking must be Ovipositor Charge. - Must concord F during terminal hit. | Starting |
Wing Swatter | Dn+Th, 4 (midair) | - All variations - Perform iv-hitting Kombo that ends w/ backwards air throw. - Final Hit must exist backwards air throw. | Spider Tunnels 4 , 39 |
Incubate | Th or 1+iv | - Breed Mother variation - Must land 3 Krawler attacks ( D F 4 ) - Final hit must exist aTh. | Dead Wood -22 , 7 |
Bug Zapper | Dn, Bk, i+BL | - Swarm Queen style - Must stunn opponent with Bug Bomb. - Total Screen distance - Final hit must be from Infestation | SK's Tomb 4 , 3 |
Acid Burn | Dn, Fwd, ' i+BL' | - Venomous variation - Must state all 9 hits of Problems Spray. - Concluding hit must come up from Problems Spray. | SK'southward Tomb 4 , ten(E) |
Ermac
Brutality | Kombo | Conditions | Krypt Location |
Nether Forcefulness | Dn, Bk, iv+BL (midair) | - All variations - Must perform 10 special attacks during the match. - Terminal hit must come from Air Force Port. | Starting |
We Win | Dn, Bk, ane+BL | - All variations - Must perfor 5-hit Kombo catastrophe in Force Elevator. - Final hit must exist from Force Elevator. | Spider Tunnels -7 , 29 |
Gluttony | Dn, Bk, ane+BL | - Mystic variation - Must take less than 40% wellness left. - Final hit must be from Tele-Agree | SK's Tomb 1 , 14(N) |
Soul Eater | Bk, Fwd, ane | - Master of Souls style - Must land 10-hitting Kombo during match. - Needs 3 active souls and perform Soul Brawl - Final striking must exist from Soul Release | Dead Forest -one , 6 |
Controlled Chaos | Bk, Fwd, 2 | - Spectral variation - Must be in-flying with Soul Accession (D,D,U) - Last hit must be from Soul Charge. | Dead Forest -21 , i |
Erron Black
Brutality | Kombo | Weather | Krypt Location |
Tunnel Vision | Th or 1+4 | - All variations - Last hit must be from a throw. - Must hold F during the last hit. | Starting |
Serentity | Dn, Bk, F, 2 | - All variations - Must hit punch central 15 times during last hit. - Final hit must be Sand Trap / Quick SandTrap | Spider Tunnels 13 , thirty |
Quick Depict | Dk, Bk, one, 4 | - Gunslinger variation - Must perform 10 backwards dashes during the lucifer. - Sweep distance - Final hit must be Spin Shot (from Stand Off) | Dead Woods -21 , 9 |
Sword in the Rock | Dn, Fwd, two | - Outlaw variation - Must press U,D,U during concluding hit. - Final striking must be from Tarkatan Infection. | SK's Tomb 2 , -3 |
Swing Depression | Dn, Bk, 2 | - Marksman variation - Must have two total bars of Super during final hit. - Final hit must be from Swing Shot. | SK'southward Tomb 7 , 9 |
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Ferra / Torr
Brutality | Kombo | Weather condition | Krypt Location |
Trample | Bk, Fwd, 4 | - All variations. - Must run iii times during match. - Final hit must come from Tuck 'due north' Accuse. - First hit of Charge must miss. - Must hold Fwd, during final hit. | Starting |
Play Affair | Fwd, 2 | - All variations. - Must perform 2-hit Kombo with Kaber Toss equally the final hit. - Concluding hit must be Kaber Toss. | Spider Tunnels xviii , two |
Stabby Stab | Dn, A, F, one+Bl | - Ruthless variation. - Must be buffed from Pain+Gain (Dn,D,one) - Final hitting must be from Grab 'n' Stab. | SK's Tomb 8 , 17 |
Twisted | Dn, A, F, 1+Bl | - Vicious variation. - Must use 3 Stage Interactions. - Final hit must come from Deep Stab. - Must press any assail button 5x during final hit. | Dead Woods -5 , 9 |
Steam Roller | Bk, F, 2+Bl' | - Lackey variation. - Must connect three Boulder Rolls(Bk,F,2) during match. - Final hill must come from 2x Bedrock Roll. | SK'south Tomb 5 , 3(E) |
Step On Down | Bk, 4, ii+four | - Lackey variation - Must have less than 35% health left. - Concluding hit must be from Step Aside Kombo. | Gamble Koins 2,100+ |
Jacqui Briggs
Brutality | Kombo | Conditions | Krypt Location |
Heed Blown | Bk, F, 2+Bl | - All variations. - Must press Fwd,' Fwd,' Fwd, during concluding striking. - Concluding hit must be from Bionic Blast. | Starting |
Gun Testify | Bk, F, iv+Bl | - All variations. - Must hold 4 during final striking. - Final hitting must be Gauntlet Flurry. | Spider Tunnels 21 , 33 |
Shrapnel | Dn, Bk, 2 | - Shotgun variation. - Must utilise 3 Phase Interactions during the match. - Concluding hitting must be from Low Blow or Depression Blast. | Dead Wood -xviii , 8 |
Heavy Artillery | Dn, F, 2+Bl | - Full Auto variation. - Must country three Upwardly-Rockets during the match. - Final hit must be from Mitt Cannon. | SK's Tomb 5 , i |
Aftershock | Dn, D, 4+Bl (midair) | - High Tech variation. - Gauntlet Spark or Gauntlet Ignite must be active. - Final hit must be Air Footing Smash or Air Ground Tremor. | SK's Tomb -3 , 25 |
Jason
Brutality | Kombo | Conditions |
Blunt Trauma | Bk, Fwd, 3+BL | - All variations. - Final hitting must come up from Shoulder Charge or Temple Slam. |
Go to Hell | X-Ray | - All variations. - Must walk towards opponent a few steps before final hit. - Final hit must come from 10-Ray. |
Blood Bath | Dn, Fwd, i+BL | - Slasher Variation - Must hold UP during concluding hit. - Final hitting must come up from Bloodlust assault. |
Head Spin | Dn, Bk, Fwd, 2+BL | - Relentless variation. - Must have Pursuit agile during final hit. - Final striking must come from Crippler assault. |
Spinal Tap | Dn, Bk, Fwd, 1 | - Unstoppable variation. - Must have been resurrected during final circular. - Last Hit must come from Back Billow attack. |
Jax
Brutality | Kombo | Conditions | Krypt Location |
Sledge Hammer | Bk, F, 4+D | - All variations. - Opponent must exist ducking during concluding hit - Final hit must exist from D-ward Nuance Punch or D-ward Dash Fist. | Starting |
Gotcha Down | Dn, A, one | - All variations. - Concluding hit must be Gotcha Grab. - Must hold Fwd, during Gotcha Grab. | SK's Tomb |
Rocket Curlicue | Dn, A, 2+U+B | - Heavy Weapon style. - Opponent must be in the air. - Last hit must be from Law Blast. | Spider Tunnels 2 , 17 |
Ground Breaking | Dn, D, 4+Bl | - Pumped Upwards variation. - Must connect 3x Footing Pounds during match. - Must hold 4 during Ground Milk shake - Final striking must be Ground Shake. | Spider Tunnels -v , 27 |
Ragdoll | Dn, A, F, 1+Bl | - Wrestler variation. - Must perform entire . (Dn,A,F,1+B, 2,4,iv, 1+two +4+4) | Nether Realm -one , 4 |
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Johnny Muzzle
Brutality | Kombo | Weather | Krypt Location |
Middle Popping | Bk, D, 4 | - All variations - Must connect 4x Nut Punches during match. - Final hitting must exist from a Nut Punch or Nut Kracker. | Starting |
Blood Spurt | 2, 1, four | - All variations. - Thespian / Opponent must be facing camera. - Final striking must be from Take 2 Kombo. | Dead Woods ane , 9 |
Wow Out | Bk, 1, 2, 1 | - Fisticuffs variation. - Opponent must exist blocking in last hitting. - Final hit must exist from Speed Bag Kombo. | Dead Woods -21 , 12 |
Fall Guy | Bk, F, 4 | - Stunt Double variation. - Must accept Mimic active at final hitting. - Must hold Fwd, during the concluding hit. - Final hit must be from Shadow Kick. | SK's Tomb -4 , 10(E) |
Bring it On | Dn, A, 4 | - A-Listing variation. - Must have less than 5% health and take Red Shadow agile. - Rising Kicking must be charged. - Final hit must be from Rise Boot. | Spider Tunnels 0 , 27 |
Kano
Brutality | Kombo | Weather condition | Krypt Location |
Ballin' | Fwd, Bk, iii, BL | - All variations - Opponent must be blocking and die from fleck damage. - Concluding striking must come from Air Ball attack. | Starting |
Cease | Th or 1+3 | - All variations - Must land 3 throws during the match. - Hold Upwards during concluding throw attack. - Final hit must be a Throw. | Spider Tunnels 5 , 2 |
Just the Tip | Dn, Bk, 1+BL | - Cutthroat variation - Must become five seconds without taking damage in the final round. - Final hit must be from Trunk Slice. | SK'southward Tomb -1 , 6 (W) |
Glaring Light | Dn, Bk, 3+BL | - Cybernetic variation - Must perform five-hitting kombo catastrophe in a Power Laser (enh.) - Terminal striking must be Power Laser (enh.) | SK'southward Tomb 5 , -3 |
Wham Bam | Dn, Fwd, Bk, 4 | - Commando variation. - Must press Dn 3x during final hit. - Final hit must exist from Power Slam or Power Bomb. | Nether Realm 1 , 4 |
Popular Off | Dn, Fwd, 1 | - Commando'variation - Must press 1' 2 15x during the terminal hit. - Final hit must be from a Choke attack. | Dead Wood Take a chance |
Kenshi
Brutality | Kombo | Atmospheric condition | Krypt Location |
Used Up | Th or ane+three | - All variations - Must win first circular with a throw attack. - Last hit must be from Throw attack. | Starting |
Brutal Kick | 2, 2, iv | - All variations. - Must go v seconds west/o taking hits in final circular. - Last striking must be from Concentration Kombo. | SK's Tomb 0 , 3 (W) (Hidden Expanse) |
Leg Up | Bk, Fwd, 3 | - Balanced variation. - Must get First Hitting - Final hitting must be from Tele-Flurry | Dead Woods -five , 10 |
Demon Piece | Dn, Bk, one | - Possessed variation - Must concord Upwards during concluding striking. - Concluding hit must exist from Sickle Lift or Sickle Strike | Spider Tunnels 5 , 42 |
Instant Karma | Bk, Fwd, 2+BL | - Kenjustsu variation. - Must land five Tele-Pushes during the lucifer. - Spring distance. - Final hitting must be from Tele-Push or Tele-Blast. | SK'due south Tomb -4 , xix |
Kitana
Brutality | Kombo | Weather | Krypt Location |
Off the Pinnacle | Bk, Fwd, iii | - All variations. - Must agree Fwd on the last hit. - Concluding hit must be from Throat Piece / Slash | Starting |
Biggest Fan | Dn, Bk, two+BL | - All variations. - Must connect 3 Rising Fans during match. - Final hit must be from Rising Blades | Dead Forest -18 , 12 |
Dorsum That Up | Dn, Bk, 3 (midair) | - Royal Tempest variation. - Must perform 1 reflected move during the lucifer with Bounciness Back. - Final hit must exist from Air Square Boost / Moving ridge | Dead Wood (breast) -xix , 20 @ 8:00 |
Lost Daughter | Dn, Bk, 3 | - Assassin variation. - Sharpen must exist active - Terminal striking must be from Assassin Strike / Impale. | Dead Wood 1 , 7 |
All is On | Dn, Fwd, 1 | - Mournful variation. - Last hit must be from Glaive throw. - Must guide Glaive to opponent'south head (concur Upwardly afterwards Glaive throw). | Spider Tunnels -vi , 13 |
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Kotal Khan
Brutality | Kombo | Weather condition | Krypt Location |
Kotally Awesome | Dn, Fwd, 4 | - All variations. - Sweep altitude. - Final hit must exist from Dominicus Axle or God Ray. | Starting |
Stick Effectually | Dn, Fwd, 3 | - All variations. - Must hitting opponent w/ 5 Sunstones during match. - Total screen distance - Last hit must be from Sunstone | SK's Tomb iii , 1 |
Offering | Fwd, Bk, Dn, 4 | - All variations. - Sacrifice with Claret Offering to end the round - Final hit must come from Blood Offering. | |
Totem This | Dn, two | - Blood God variation. - Must summon each Totem at least once. - Crystal Totem must exist agile in final striking. - 30 seconds or less left. - Terminal hit must be from two-fisted uppercut. | |
Sawed Off | Dn, Fwd, 2 | - State of war God variation. - Concluding hit must come from 3-hit Kombo catastrophe in Saw Blade. | Spider Tunnels -8 , 13 |
Dry Rub | Dn, Bk, 2+BL | - Sun God variation. - Must have lvl 3 Sunday/Moon God Choke. - Final hit must be from Sun/Moon God Choke. | Dead Woods -7 , viii |
Kung Jin
Brutality | Kombo | Weather condition | Krypt Location |
A Little Heart | Dn, Fwd, ii | - All variations. - Must go 7 seconds w/o taking hits in final round. - Jump distance. - Final hit must be from a Straight Arrow. | |
Round Virtually | Dn, Bk, four+R2 | - All variations. - Must perform 3 Cartwheel Drops during the match - Last hit must be from Cartwheel Smash. | Spider Tunnels 14 , 26 |
Where'd You Go? | Thursday or 1+3 | - All variations. - Must perform iii Stage interactions. - Concluding hit must exist from a Throw attack. | |
Bullseye | Dn, Bk, 2 (midair) | - Ancestral variation. - Must use every quiver blazon at least in one case. - Sweep distance. - Last hit muse be from Air-Downward Arrow - Final hit must strike opponent in the head. | SK's Tomb eleven , 15 |
Burnt Out | Dn, Bk, 1 | - Bojustu variation. - Opponent must be in the air during concluding hitting. - Terminal hit must exist from Bo Flame set on. | SK'southward Tomb iv , -iii |
Decapitator | Bk, Fwd, one | - Shaolin variation - Guide Chakram to opponents head (hold Up later on chakram throw) - Guide Chakram to opponent'south shins (hold Dn after chakram throw) - Final hit must be from Chakram Throw. | Expressionless Woods -22 , 10 |
Kung Lao
Brutality | Kombo | Conditions | Krypt Location |
Open Broad | Th or 1+3 | - All variations - Must printing one or 2 15x during final throw. - Last hitting must come up from a Throw assault. | Starting |
Klassic Toss | Bk, Fwd, 2 | - All variations. - Jump distance. - Guide hat to opponent's waist / cervix (hold Upward later throwing hat - Final hit must come from Hat Toss assault | Dead Wood 0 , sixteen |
Spin Bike | Dn, Bk, 1+BL | - Tempest variation. - Must be less than 40s remaining in round. - Terminal hit must come from Whirlwind. | SK'south Tomb one , iii |
Grind Abroad | Dn, Fwd, 2+BL | - Buzz Saw variation. - Jump distance - Terminal hit must come from Upwards Fizz Saw | Dead Wood |
Z Hat | Dn, Dn, 2 | - Hat Trick variation. - Must ready a Hat Trap - Last hit must come up from a Lid / Heavy Remember. | Spider Tunnels 4 , 41 |
Liu Kang
Brutality | Kombo | Atmospheric condition | Krypt Location |
Hot Caput | Bk, Fwd, i (midair) | - All variations - Must use 3 Phase Interactions during the match. - Final hit must be from Air Fireball. - Final hitting must strike opponent in the head. | Starting |
Dragon'due south Den | Dn, Bk, 2+BL | - All variations. - Must connect three Dragon's Roar attacks during the match. - Last hit must be from Dragon's Wrath. | SK's Tomb -1 , 12 |
Kounter Height | Dn, Bk, 3+BL | - Flame Fist variation. - Must hold Dn on the last hit. - Final hit must be from Enh. Dragon Parry. | Spider Tunnels 4 , 25 |
Tread Lightly | Fwd, Bk, Fwd, 4+BL | - Dragon'due south Burn variation - Must become starting time hit - Final hit must be from Enh. Bicycle Kick or Enh. Bicycle Flurry | SK's Tomb two , 0 |
Hot Mess | Bk, Fwd, 1+BL | - Dualist variation - Must perform x Solar Flare attacks during the match. - Final striking must be from Solar Boom. | Expressionless Woods -19 , ix |
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Leatherface
Brutality | Kombo | Conditions |
Country-Fried | Throw | - All variations. - Must concord FWD during Final Hit. - Concluding hit must come up from throw. |
Butcher Cake | XRay | - All variations. - Must hold DN during final hit. - Concluding hit must come up from XRay. |
Half Slab | Dn, Bk, three, 2 | - Killer Variation - Final hit must come from Running Frenzy in the Berserker Stance. |
The Tenderizer | Dn, Bk, Fwd, one | - Butcher variation. - Final hit must come from Skull Smash set on. |
Trimming the Fat | Bk, Fwd, two | - Pretty Lady variation. - Must be at jumping distance. - Terminal Hitting must come from Saw Toss assault. |
Mileena
Brutality | Kombo | Conditions | Krypt Location |
High Roller | Bk, Dn, iv | - All variations. - Must connect 5 Ball Gyre attacks during the friction match. - Last hit must be from Ball Curl attack - Must concord Dn during the terminal hit. | Starting |
Tele-Splat | Dn, Dn, three | - All variations. - Must hold Upward during the final striking. - Terminal hit must be from Tele-Kicking or Tele-Drop | Spider Tunnels -five , xiv |
Impaler | Bk, 2, 1, 2+iv | - Piercing variation. - Must press one+ii v times during the concluding striking. - Final hit must exist from Sadistic Ways Kombo | SK's Tomb -one , vi (W) |
Fun Ride | Bk, 2, two, 1+BL | - Etheral variation - Must perform x Fade Aways moves during the match. | SK'south Tomb 2 , 3 apply Staff |
Early Lunch | Bk, ane, two, 1+iii, Up, Upward, three | - Ravenous variation - Must hold two during final hitting kombo. - Final hitting must be from Quick Taste kombo. | Dead Wood -two , x |
Predator
Brutality | Kombo | Weather |
Anytime | X-Ray | - All variations. - Final hit must come from X-Ray. |
Time to Drain | Throw | - All variations. - Must agree UP during concluding hit. - Concluding hitting must come from throw. |
Final Kountdown | Dn, Bk, 4 | - Warrior Variation - Final hit must come from Cocky-Detonate or Self-Destruct. |
Skinned Alive | Dn, Bk, 4 | - Hunter variation. - Final hit must come from Snag or Trap. |
If it Bleeds | Bk, Fwd, 3 | - Hish-Qu-Ten variation. - Final Hitting must come from Plasma Shot attack. |
Quan Chi
Brutality | Kombo | Conditions | Krypt Location |
Kurb Stomp | Dn, Bk, 4+BL | - All variations. - Must pres Dn, Dn, Dn before terminal head slam. - Final striking must be from Heaven Trounce. | Starting |
Skull Transplant | Dn, Bk, 2 | - All variations. - Bound distance. - Must concord 2 during the last striking. - Final hit must be from Skull attack. | Spider Tunnels half dozen , 21 |
Touch of Death | Dn, Bk, 1 | - Sorcerer variation. - Opponent must exist in last Hex Spell circle. - Opponent must be blocking during final hit. - Final hit must come from Ground Burst. | SK'southward Tomb i , 12 |
Blood Shower | Th or 1+three | - Warlock variation. - Must win 1st circular with a Throw attack. - Last hit must come from Throw assail. - Concur Dnduring the final Throw attack. | Dead Wood -22 , 12 |
Puggles' Wrath | Dn, Fwd, 3 | - Summoner variation. - Leap altitude - Opponent must have at to the lowest degree 10% health left. - Press 3 more than four times during final striking. - Final hit must come from a Demon Take hold of. | SK'south Tomb 4 , 10 (Westward) |
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Raiden
Brutality | Kombo | Conditions | Krypt Location |
Super Shocker | Dn, Fwd, ii | - All variations. - Final hitting must come from Electrocute. - Must press 2 three final hit. | Starting |
Night Force | Bk, 1, one, 1+3 | - All variations. - Must pres Fwd/Bk/Fwd during electric shocks of Power Discharge. - Terminal hit must be from Power Discharge. | Expressionless Wood -19 , 3 |
Overload | Bk, i, one, two, two | - Thunder God variation - Perform kombo that does 30%+ damage - Final striking must be from Lightning Strike kombo | SK'due south Tomb iv , nineteen |
Inside You | Bk, Fwd, 3+BL, BL | - Displacer variation. - Must perform ten Teleports during match - Final striking must be from enhanced Electric or ' Thunder Fly | Dead Forest -eight , 9 |
Power Outage | Dn, Fwd, iv | - Primary of Storms vari. - Must land a 10-hit kombo during match. - Final hit must be from Static or Full Trap. | Spider Tunnels 6 , ii |
Reptile
Brutality | Kombo | Conditions | Krypt Location |
Acid Wash | Dn, Fwd, 1 | - All variations. - Must do 30%+ damage with Acid Spit. - Final hit must come from Acid Spit assault. | Starting |
Center Attack | Bk, 1 | - All variations. - Must connect 5 Tongue Slaps during the match. - Terminal hit must be from Tongue Slap assault. | SK's Tomb 0 , one |
Puke | Fwd, 2, 1+3 | - Deceptive variation. - Land 3 Acid Puddles during the match. - Final hit must be from Slithering Slam kombo | Nether Realm -ane , 1 |
Human knee Kapper | Bk, Fwd, 4+BL | - Nimble variation. - Must accept Basilisk or Basilisk Runner active - Terminal hit must come from Slippery Slide. | SK'south Tomb -8 , 17 |
Bo Nuance | Bk, Fwd, 2+BL | - Noxious variation. - Must have Poison Gas agile in terminal hit. - Final striking must be from Reptillian Smash. | Dead Wood -one , 9 |
Scorpion
Brutality | Kombo | Conditions | Krypt Location |
Get Over Here | Bk, Fwd, 1+BL, BL | - All variations. - Must accept 50%+ health - Final hit must be from enh. Double Spear | Starting |
Shirai Ryu Burn down | Dn, Bk, 3+BL (midair) | - All variations. - Final striking must be from Air Flameport attack. | Spider Tunnels -seven , 26 |
Simply a Scratch | Fwd, 2 | - Ninjutsu' variations. - Must connect 3 ' Downfalls' in lucifer. - Terminal hitting must exist from Doom Bract attack. | Dead Woods -6 , twenty |
Nether Hole | Dn, Bk, 1 | - Hellfire variation. - Must have Aura active. - Full screen altitude. - Final hit must be from Fire or Hell Ball. | SK'southward Tomb -5 , 11 |
Piddling Devil | Dn, Bk, 4 | - Inferno variation. - Must connect Minion Charge, ' MinionDash and MinionGrab . - Last striking must be from Minion Grab' Hold. | Dead Woods -19 , eight |
Shinnok
Brutality | Kombo | Conditions | Krypt Location |
Gory Hole | Bk, Fwd, ane | - All variations. - Must agree 1 during final striking. - Final hitting must be from Amulet Strike attack. | Starting |
Skull Bash | Th or one+3 | - All variations. - Must win first round with a Throw attack. - Final striking must be from a Throw attack. | Nether Realm i , 1 |
Face Off | Dn, Bk, one | - Imposter variation. - Leap distance. - Must lose ane circular. - Terminal hitting must come from Mimicry. | Dead Wood -6 , 21 |
Have a Dainty Twenty-four hours | Fwd, 2, 2, 1+3 | - Bone Shaper variation. - Must have 1 bar of Super meter at the finish of the match. - Final hit must be from Diety Kombo. | Expressionless Wood -8 , 7 |
Hands Downwards | Dn, Bk, 1 | - Necromancer variation - Sweep altitude - Must concur Dn on final hitting - Terminal hit must exist from Judgement Fist. | Spider Tunnels 7 , 32 |
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Sonya Bract
Brutality | Kombo | Weather | Krypt Location |
Thigh Master | Bk, Fwd, iv | - All variations. - Must have less than 50% health remaining. - Must perform 5-striking kombo ending in a Leg Grab / Slam. - Final striking must exist from Leg Grab / Leg Slam. | Starting |
Kick to Head | Fwd, iii | - All variations. - Must take 50%+ health - Final hit must be from a Wrap Around attack. | Dead Forest -7 , twenty |
Garro-That | Dn, Bk, 1+BL | - Covert Ops variation. - Must connect ten-hit kombo during friction match. - Concluding hit must be from Garrote Punish assail. | Dead Wood -18 , xi |
Time Bomb | ane, 1, 2 | - Demolitions variation. - Must land beginning hit. - Last hit must be from Boomer Kombo. | SK's Tomb -seven , 27 |
Kamikaze | Dn, Dn, 1+BL | - Special Forces manner. - Opponent must be blocking on final hit. - Last hit must be from Drone Kamikaze. | Spider Tunnels 7 , 21 |
Sub-Zero
Brutality | Kombo | Conditions | Krypt Location |
Snow Ball | Dn, Fwd, 2+BL | - All variations. - Must be 40+ seconds remaining in round. - Total screen distance. - Opponent must exist frozen and final hit must come from an Ice Blast | Starting |
Frozen Dinner | Dn, 2 | - All variations. - Opponent must exist frozen during final hit. - Last hit must exist from Rising Fist or Up-Sword | Spider Tunnels iv , 4 |
Option Your Brain | Fwd, 4, 2, i+3 | - Cryomancer variation. - Must perform half dozen-hit kombo ending in Cold Blooded. - Last hit must exist from Cold-Blooded Kombo. | SK's Tomb 1 , six (S) |
Ice Cubed | Bk, Fwd, 4+BL | - Unbreakable variation. - Frozen Aureola must exist on. Final striking must be from Icy Slide assail. | SK's Tomb three , -three |
Splitting Image | Dn, Bk, 1 | - Grandmaster variation. - Final hitting must be from an exploding Ice Clone or Water ice Statue. | Dead Woods -16 , twenty |
Takeda
Brutality | Kombo | Conditions | Krypt Location |
Armless | Th or 1+3 | - All variations. - Must press 1 or three four times in final hit. - Final striking must exist from a Throw attack. | Starting |
Kool Whip | two, 1, ii | - All variations. Terminal hit must be from Quick Learnerkombo or Low Swipe kombo. | Dead Woods 1 , 17 |
Whip information technology Out | Dn, Bk, 3+BL | - Shirai Ryu variation. Must have 50%+ wellness. - Final striking must be from Shirai Ryu Phase. | SK's Tomb -half-dozen , 8 |
Two-Sided | Bk, Fwd, two+BL | - Lasher variation. south Dn 3x during the concluding hit. - FInal striking must be from Whip Flurry attack. | Dead Woods -19 , 1 |
Strength Piece | Dn, Bk, ane | - Ronin variation. - Must perform Bract Drop and proceed bract in-basis during the final hit. - Last hit must be from Blade Kall / Summon. | Spider Tunnels 12 , 9 |
Tanya
Brutality | Kombo | Atmospheric condition |
Top Off | Throw | - All variations. - Must hold Upward during terminal hit. - Final hitting must come up from Throw. |
Romp Stomp | Dn, Bk, 4+BL | - All variations. - Must agree DN during the last hitting. - Final hit must be from Separate Flip Kick. |
Backstabbed | Dn, Fwd, ane+BL | - Kobu Justu Variation - Must be at jumping distance - Final hit must come from Tonfa Throw attack. |
Lookout This | (air) Dn+2, 4 | - Dragon Naginata variation. - Must concur FWD during final hitting. - Must be in Staff Stance (air) - Final hit must come from Swing Boot assail. |
Popular Pop | Dn, Fwd, ane+BL | - Pyromancer variation. - Oppenent must be covered in Night Shroud. - Final Hit must come from a Surging Blast attack. |
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Tremor
Brutality | Kombo | Conditions |
Claret Rock | 10-Ray | - All variations. - Must concord DN during Terminal Hitting. - Final hit must come from XRay. |
Rumble Trouble | Dn, Dn, four+BL | - All variations. - Must connect 3 hits of Basis Convulse. - Final hit must come from Ground Convulse attack. |
Stone Caput | Bk, Fwd, 2 | - Aftershock Variation - Must exist at jumping distance. - Concluding hit must come from Rock Toss or Boulder Throw. |
Information technology's Me, Tremor | Dn, Bk, 1 | - Metal variation. - Must be at jumping distance. - Must have Gilded Skin active. - Terminal hit must come from Golden Punch or Gold Launch. |
Krystal Khaos | Dn, Fwd, 3, Fwd + Env | - Crystalline variation. - Must perform Summon Krystal during the concluding round. - Last Hit must come up from throwing the summoned krystal. |
Triborg
Brutality | Kombo | Conditions |
Head Strong | X-Ray | - All variations. - Concluding hitting must come from X-Ray. |
Friendship | Throw | - All variations. - Must press one or two four times during the final hit. - Press Upward for Cyrax assits. - Press FWD for Sektor assistance. - Press DN for Smoke assist. |
Incoming | Bk, Fwd, one | - Sektor (LK-9T9) Variation - Must be at jumping distance - Must burn down three Straight Missiles during the lucifer. - Last hit must come from a Straight Missile. |
Head'S Up | Dn, Bk, four | - Cyrax (LK-4D4) variation. - Must hold DN during terminal hit. - Victim must be airborne during the final hit. - Last hit must come from Power Catch or Ability Slam. |
Spear on the Head | Bk, Fwd, 1 | - Smoke (LK-7T2) variation. - Final Hitting must come from Trident attack. |
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Mortal Kombat X Kenshi Brutality,
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