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Tft Set 6 5 Costs

Over 20 Teamfight Tactics champions are joining the Set half-dozen.5 Neon Nights roster, showcasing new champions and abilities.

Champions new to TFT Set 6.5 include Silco, Renata Glasc, Zeri, Corki, and Alistar. The only League champion who has not appeared in the auto battler is Rammus. A big number of TFT champions are besides making their showtime advent within the 6th set, like Lucian, Senna, Sejuani, Morgana, Draven, and Ahri. Many Gizmo & Gadgets champions are returning in Set 6.v, keeping their previous spells and abilities despite some of them having different traits.

Abilities and stats are subject to change post-obit the PBE release and with each TFT Set 6.5 update, after the official launch takes place on February. 16.

Here's every TFT Set 6.5 Neon Nights champion and their spells, listed by price.

One-cost TFT Ready half dozen.5 champions

Epitome via Riot Games

Brand

Brand's spell Sear launches a fireball at the nearest enemy, lighting them afire for iv seconds and dealing magic harm. If the enemy is already lit, they suffer an explosion of bonus magic damage that stuns them for one second. Make's traits are Debonair and Arcanist.

  • Impairment: 135/175/235
  • Bonus damage: 165/225/300
  • Stun duration: 1/one.v/2
  • VIP bonus: Fires a second fireball at a unlike nearby target, prioritizing ablaze enemies, dealing 45 percent reduced impairment.

Caitlyn

Caitlyn's Ace in the Hole spell targets the farthest enemy, dealing 900/1500/2250 magic harm to the first enemy her bullet hits. Her traits are Enforcer and Sniper. Caitlyn's attack speed is 0.8.

Camille

Camille gains a shield blocking 300/400/600 damage over a total of 4 seconds with her spell Defensive Sweep, then sweeps her leg, dealing 200/275/375 magic damage to enemies in a cone. While the shield is agile, Camille'due south attacks restore 30 wellness. Camille'due south traits are Clockwork and Challenger.

Darius

Darius' spell Decimate swings his axe in a circle, dealing 100/150/200 magic damage. He then heals himself for 50/75/100 wellness for each enemy hitting. His traits are Syndicate and Bodyguard.

Ezreal

Ezreal fires Mystic Shot at his target, dealing 125/200/350 magic damage. If the missile hits, he grants himself eighteen per centum bonus stacking set on speed, up to 150 per centum at v stacks. Ezreal's traits are Chip and Innovator.

Illaoi

Illaoi slams her target with Harsh Lesson, linking her soul to them for v seconds and dealing 250/375/650 magic harm. While linked, Illaoi heals for 30/35/45 percentage of the impairment taken by her target. Illaoi's traits are Mercenary and Bruiser.

Jarvin IV

Jarven IV calls down Ageless Standard to a nearby location, granting all nearby allies bonus attack speed for 5 seconds. Traits for Jarvin IV are Hextech and Striker.

  • Attack speed: xl/55/80 percent

Kassadin

Kassadin fires an orb of void free energy at his target with Null Sphere, dealing 200/275/340 magic damage, applying 35/50/65 percent mana reave beyond the board, and granting Kassadin a shield that reduces incoming damage by 30 percent for a total of four seconds. Kassadin's traits are Mutant and Scholar.

Nocturne

Nocturne uses Unspeakable Horror, stunning his target for 2/2.5/3 seconds with fear and dealing 200/300/400 magic damage over the duration. His traits are Hextech and Assassin. Nocturne is mana locked for the duration of his spell.

Poppy

Poppy throws her buckler at the uttermost enemy, dealing 180/220/280 percent of her armor as magic damage. The buckler so bounces back, granting Poppy a shield that blocks 250/375/525 damage. Poppy scales with armor and her traits are Yordle and Babysitter.

Singed

Singed flings a nearby enemy toward the largest cluster of enemies with his spell Fling, stunning his target for 1.5/two/2.5 seconds when they country. All adjacent enemies take 125/175/250 magic impairment and are briefly stunned. Singed traits are Chemtech and Innovator.

Twitch

Twitch fires Piercing Bolt toward his target, dealing 125 per centum of his set on damage as concrete damage and applying 50 per centum Grievous Wounds for five seconds. He has the traits Chemtech and Assassin.

  • Piercing Commodities base harm: 60/lxx/80

Ziggs

Ziggs hurls a Mini Inferno Flop at his target. The bomb lands after a moderate delay, dealing 250/350/475 magic damage to the enemy in the epicenter and half of that damage to side by side enemies. Ziggs traits are Yordle, Scrap, and Arcanist.

Two-cost TFT Set six.5 champions

Image via Riot Games

Ashe

Ashe's spell Volley fires arrows at her target, dealing 100 percent of her attack impairment as concrete damage per arrow and slowing their attack speed by 20 percent for three seconds. Her traits are Syndicate and Sniper.

  • Pct of attack damage: 100/100/100 percentage
  • Arrows: Eight at all star levels

Blitzcrank

Blitzcrank pulls the farthest enemy with Rocket Catch within a range of four Hexes, dealing 150/300/900 magic damage and stunning them for i.5 seconds. His next attack after pulling inflicts knock-upward for ane second. Allies within range adopt attacking Blitzcrank's target. Blitzcrank'southward traits are Scrap and Babysitter.

Corki

Corki'due south spell Battery fires a missile at his target that explodes on impact dealing 180/220/290 magic damage to nearby enemies. Traits for Corki are Yordle and Twinshot.

Quinn

Quinn targets an enemy with Disarming Assault, dealing 200/300/650 magic damage to all targets damaged by her spell. All enemies hit with Quinn's spell have their set on damage reduced by xl/40/80 pct for a total of four seconds. The primary target is disarmed for 1.5/ii/2.five seconds and all nearby enemies have their attack damage reduced for a full of iv seconds. Quinn'due south traits are Mercenary and Challenger.

Lulu

Lulu targets 1/2/3 low health allies with Wild Growth, granting them 350/370/390 bonus health and knocking upwards enemies near them. If the ally is already embiggened with Wild Growth, they are healed instead. Lulu's traits are Yordle and Enchanter.

Rek'Sai

Rek'Sai bites her target with her spell Furious, dealing 125 percent attack damage, plus 100/150/200, and stealing 30 per centum of her target's armor and magic resistance. Her heal is  200/225/333 with ability power scaling. Rek'Sai heals 275/350/600 (scales with ability power) if she has already bitten her target. Her traits are Mutant, Bruiser, and Striker.

Sejuani

Sejuani signals to charge via Fury of the North, dealing magic damage and stunning her target for a few seconds. She then gains Frost armor, granting her 75 armor and magic resistance for four seconds. Sejuani's traits are Hextech, Bruiser, and Enforcer.

  • Armor and magic resistance: l/75/125
  • Stun duration: 1.5/i.5/2 seconds
  • Magic damage: 300/450/750

Young man

Boyfriend unleashes his spell Death's Paw in a cone toward his target, dealing 250/350/500 magic damage to enemies within, and healing Swain for 250/300/350 for each enemy hit. His traits are Hextech and Arcanist.

Syndra

Syndra uses Force of Volition to fling the nearest enemy toward the furthest opponent, dealing magic damage to all nearby enemies upon impact and stunning the thrown target for iii seconds. Her traits are Debonair and Scholar.

  • Damage:  225/300/425
  • Stun duration: two/2.5/3 seconds
  • VIP bonus: Syndra'southward spell impact area is larger and knocks upward affected enemies for ane.five seconds

Talon

Talon'southward Blade's End spell has a Passive: Talon's showtime attack on an enemy causes them to bleed for 450/600/850 magic damage over seven seconds. Every tertiary assail on a target applies an additional bleed. Talon's traits are Debonair and Assassin.

  • VIP bonus: Drain deals true damage and lasts 100 percent longer

Warwick

Warwick's spell Eternal Hunger has a Passive: Warwick's Attacks deal an additional 6/9/12 percent of his target'due south current health as bonus magic damage and heal him for the damage dealt. His heal is 30/twoscore/50. His traits are Chemtech and Challenger.

Zilean

Zilean places Time Bomb on the closest enemy, stunning them for ane.5 seconds. The bomb explodes when the stun ends or the target dies, dealing 275/400/777 magic damage to side by side enemies and applying  30/xl/l percent attack speed Wearisome for four seconds. Zilean's traits are Clockwork and Innovator.

Zyra

Zyra summons vines with Grasping Spines in the row with the virtually enemies, dealing 275/375/575 magic impairment and stunning them for 1.5/2/2.5 seconds. Her traits are Syndicate and Scholar.

Three-cost TFT Set 6.5 champions

Image via Riot Games

Cho'Gath

Cho'Gath devours the lowest Health enemy within range with Banquet, dealing 850/950/1050 magic damage. If this kills the target, Cho'Gath gains a stack of Feast, up to thirty/60/999. Each stack of Feast grants Cho'Gath two percent bonus health and size permanently. His traits are Mutant, Colossus, and Bruiser.

Ekko

Ekko invokes Parallel Convergence which launches a device toward the largest group of units. Upon landing, information technology deals 150/200/400 magic impairment to enemies within and applies  twenty/xx/thirty per centum reduced movement speed for a full of four seconds. Allies within gain 30/fifty/70 percent assault speed for a total of 4 seconds. Ekko'southward traits are Flake, Assassin, and Innovator.

Gangplank

Gangplank shoots his target with his spell Parrley, dealing a percent of his attack damage plus bonus physical damage. If this eliminates a champion, Gangplank plunders i gold. His traits are Mercenary and Twinshot.

  • Spell attack impairment percentage: 225/250/300 percent
  • Spell base damage:  110/175/275

Gnar

Gnar transforms into Mega Gnar and throws a boulder at the farthest enemy within boulder range, dealing 175 per centum of his attack damage plus 150/200/300 bonus damage as concrete damage to all enemies it passes through. While in Mega Gnar grade, Gnar is melee, gains health, and his mana costs are reduced past 20. Gnar'south traits are Yordle, Socialite, and Striker.

  • Transform health: 500/750/1200

Leona

Leona uses Solar Eclipse, granting herself a 500/800/1300 health shield for a total of 4 seconds. Leona and allies inside two Hexes gain 30/50/80 armor and magic resistance for the same duration. Her traits are Debonair and Bodyguard.

  • VIP bonus: Leona heals for 1.25 pct of maximum health for each enemy targeting her.

Lucian

Lucian'south spell Relentless has him nuance abroad from his electric current target and fire shots at nearby enemies, dealing magic harm. His traits are Hextech and Twinshot.

  • Damage: 175/275/300
  • Shots: two/2/3

Malzahar

Malzahar targets the mind of the closest unafflicted enemies, dealing 650/900/1100 magic damage over eight seconds and applying forty percentage magic resistance shred for the duration. If an affected target dies, Malefic Visions spreads to the nearest 1.5 unafflicted targets with the remaining duration. Three-star Malzahar has his dots spread twice. Malzahar'southward traits are Mutant and Arcanist.

Miss Fortune

Miss Fortune uses her spell Make it Pelting to hitting random enemies with iv waves of bullets, dealing 200/300/450 total magic impairment to enemies in the area and reducing their incoming healing by fifty pct for half-dozen seconds. Her traits are Mercenary and Sniper.

Morgana

Morgana's spell Soul Shackles shields herself from magic damage for three seconds. She then shackles herself to all enemies in a ii Hex radius and deals magic danger per second to them, equally long as the shield holds. If the shield expires without existence cleaved, all targets are stunned. If the shield is cleaved, Morgana refunds herself 30 mana. Her traits are Syndicate and Enchanter.

  • Damage: 80/125/175
  • Stun duration: 1.5/2/2.5 seconds
  • Shield amount: 475/575/675

Senna

Senna's spell Piercing Darkness fires a beam in the direction of her target, dealing 150 percentage of her attack damage equally physical damage to all enemies hit. For each enemy hitting, she heals the lowest health ally for 50 percentage of the damage dealt. Senna'due south traits are Socialite and Enchanter.

  • Base of operations spell damage: 80/120/180

Tryndamere

Using his spell Spinning Slash, Tryndamere spins in a line toward the nearly enemies, dealing 150 percent of his set on harm to enemies in his path and empowering his next three attacks to deal 25 per centum more damage. Tryndamere's traits are Chemtech and Challenger.

Spin base damage: 50/75/100

Vex

Vex shields herself against 500/650/850 damage over a total of four seconds with Personal Space. When the shield expires, it deals 150/250/350 magic damage to all enemies within two Hexes and an additional 150/250/350 harm if it wasn't destroyed. If information technology was destroyed, Personal Space becomes 25 percent stronger during this gainsay. This effect can stack. Vex's traits are Yordle and Arcanist.

Zac

Zac stretches his arms up to three Hexes to pull the two most afar enemies toward him with Yoink! and deals 300/450/700 magic harm. Zac takes less impairment while using his power. Zac'southward traits are Chemtech and Bruiser.

  • Impairment reduction: sixty per centum

Iv-cost TFT Set 6.5 champions

Image via Riot Games

Ahri

Ahri's spell Orbs of Charade fires an orb in a line dealing 125/190/450 magic damage to all enemies it passes through on the fashion out and the way back. Every time she casts, she gains 1/ane/2 stack(southward) of spirit fire. She fires some other orb for each stack of spirit fire. Enemies hit past an Orb take lx percent impairment for each subsequent Orb. Ahri's traits are Syndicate and Arcanist.

Alistar

Using his spell Pulverize, Alistar charges at his target, knocking them back for a short distance. And so he slams the footing, dealing 200/325/1200 magic damage and stunning all nearby enemies for 1.v/ii/8 seconds. Alistar'southward traits are Hextech and Colossus and he has a nuance range of one Hex.

Braum

Braum slams Vault Breaker, creating a scissure toward his target. Enemies within two Hexes of Braum and those struck by the fissure are stunned for ii/2.75/eight seconds and have 100/200/750 magic damage. Braum'south traits are Syndicate and Bodyguard.

Draven

Draven starts spinning an axe via his spell Spinning Axes, empowering his side by side set on to deal 170/180/400 per centum of his assail damage plus bonus physical damage. It will return to its original location after striking the target. If Draven catches it, he will empower the axe over again. Draven can spin up to two axes at a time. His traits are Debonair and Challenger.

  • Base harm: 120/150/400
  • Base armor penetration: 25 percent
  • VIP bonus: Draven gains infinite set on range and ignores 25 per centum of his target's armor.

Irelia

Using her spell Bladesurge, Irelia dashes to her target, hit them for 180 percent of her attack impairment as physical damage. If this eliminates the target, she Bladesurges again at the everyman wellness enemy. Irelia's traits are Fleck and Striker.

  • Bonus harm: 75/100/550

Jhin

With Curtain Call, Jhin transforms his weapon into a sniper rifle for his next four shots. Each shot deals 175/200/300 percent of his assault damage every bit physical damage, reduced by 33 per centum for each target information technology pierces through. The fourth shot is guaranteed to critically strike and deals 44 percent more damage based on his target's missing health.

The four-toll likewise has a Passive: Jhin always attacks 0.9/0.9/one.four times per second. He converts each one percent of bonus attack speed into 0.viii attack damage. His traits are Clockwork and Sniper.

Kha'Zix

Kha'Zix uses his spell Void Assault to leap toward the lowest health enemy, striking them for physical impairment (180/185/260 percent of his set on harm and 175/225/500 magic impairment) and increasing their maximum mana by 50 percent until they bandage. Kha'Zix'southward traits are Mutant and Assassin.

Orianna

Orianna sends out Command: Shockwave toward the largest grouping of champions, and then commands it to release a shockwave. Allies within two Hexes proceeds 140/200/700 shield for four seconds, while enemies within the area are briefly knocked upwards and take 325/450/1500 magic damage. Enemies next to the ball are fatigued in, stunning them for one.5/1.5/5 seconds. Her traits are Clockwork and Enchanter.

Seraphine

Seraphine projects Encore toward the largest group of units. The song deals 250/400/1200 magic damage to enemies. Allies it passes through are healed for 200/300/1000 wellness and gain 30/45/100 percentage attack speed for a total of four seconds. Seraphine's traits are Socialite and Innovator.

Sivir

Using her spell Ricochet, Sivir grants herself thirty/60/300 percent set on speed and her attacks bounce upwardly to 4/v/nine times dealing 30 percent of her assail damage hit bounce for five seconds. Her spell tin bounce to targets previously striking if there are no new targets to bounciness to. Sivir's traits are Hextech and Striker.

Renata Glasc

Renata Glasc unleashes a toxic poison wave toward the largest grouping of nearby enemies, poisoning all enemies defenseless in its path for 15 seconds with Toxic Wave. Poisoned enemies suffer twenty percent reduced set on speed and accept forty/65/240 magic damage per second. Impairment dealt by the poison can stack. Renata's traits are Chemtech and Scholar.

Harm from Renata'due south toxicant is removed from enemies when she perishes. Her attack speed Boring remains for the full duration.

Vi

Using Piltover Pulverizer, Six shields herself for 225/325/850 and deals 175/250/600 magic damage to her target and enemies behind information technology. On her second cast, she also dashes through her target. On Half-dozen's tertiary cast, she throws her target and slams them to the ground, dealing  250/350/900 damage in a circumvolve radius around her target. Vi'south traits are Enforcer, Rival, and Bruiser.

Five-cost TFT Set vi.five champions

Image via Riot Games

Galio

Galio becomes invulnerable with Colossal Entrance and leaps into the sky before crashing down on the largest group of enemies. Enemies within a large radius take 125/175/9001 magic damage and are knocked into the sky for  i.v/1.5/10 seconds. The lower the enemy's maximum health is compared to Galio's, the farther they are knocked up, dealing viii percentage maximum health. Galio has i,900 base health at one-star and an increased crash zone radius at three-star.

The 5-price also has a Passive. Galio'southward critical strike slams the ground, dealing 100/150/500 bonus magic damage to enemies around his target. Galio's traits are Socialite, Colossus, and Bodyguard.

Jayce

In melee form, Jayce slams his hammer downward onto nearby enemies, dealing impairment and reducing their armor and magic resistance with Mercury Cannon. Via ranged form, Jayce deploys an dispatch gain, granting bonus attack speed to allies in the aforementioned row. He then fires an orb of electricity at the largest enemy group using Mercury Hammer. Forms are determined on whether Jayce is placed on the frontline or backline. Jayce'due south traits are Enforcer, Transformer, and Innovator.

  • Ranged Ad bonus: 45/sixty/500
  • Ranged spell Advertizing: 170/180/500 percent
  • Melee spell Advert: 170/180/chiliad percent
  • Melee bonus armor and magic resistance: xl
  • Melee shield: 375/550/3000

Jinx

Jinx rides her Super Mega Expiry Rocket above the battle. After a slight delay, she crashes into the centermost enemy, dealing 400/600/3000 magic damage to enemies effectually the epicenter and 50 percent to all other enemies in a large area visually depicted with burn on the battleground. Jinx can only bandage Super Mega Death Rocket one time. And her spell assail harm scaling is 210/220/888 percent.

The epicenter burns every unit of measurement (including allies) except Jinx for v seconds, dealing 2/2.5/3 percent of the target's maximum health equally true impairment and reducing healing for the duration. She so swaps to her rocket launcher and transforms into a range unit, causing her attacks to deal 100 percent bonus attack damage in a small area effectually her target. After casting her spell, she automobile attacks random valid units. Jinx's traits are Scrap, Rival, and Twinshot.

Kai'Sa

Kai'Sa dashes to the Hex furthest from all enemies via her spell Icathian Monsoon. She then fires a volley of xiv/18/40 missiles spread evenly among all enemies that deal  75/100/180 magic impairment to each target. Kai'Sa fires a bonus missile for each time she has attacked this combat. Her traits are Mutant and Challenger.

Tahm Kench

Tahm Kench devours his target, storing them in his abdomen for iii seconds, dealing 900/1350/30000 magic damage over the duration. While in his belly, the target is invulnerable to other sources of impairment, and Tahm Kench takes 40 percent reduced damage. The Devour spell also deals fifty per centum of its damage to units that are immune to crowd control.

If the enemy perishes while inside, Tahm Kench spits out a random detail component they were belongings or the cost of the unit in gold. If the enemy survives, he spits them toward the farthest enemy, briefly stunning targets upon impact. Feeding Tahm Kench a champion gains the five-cost stats based on that unit of measurement's trait. A 3-star Tahm Kench gains 20 times the usual stats when fed an centrolineal unit of measurement. His traits are Mercenary, Glutton, and Bruiser.

  • Bodyguard provides armor.
  • Enchanter provides magic resistance.
  • Bruiser provides health.
  • Colossus provides health.
  • And all other traits provide ability ability.
  • Tiebreakers accept armor and magic resistance winning out over health, with both winning out over ability power.

Silco

Silco injects Unstable Concoction into ane of his lowest health allies, granting them 100 pct maximum health, 50/125/666 percent attack speed, and immunity to crowd command effects for six/vii/10 seconds. When the concoction wears off, unstable units perish by exploding, dealing magic damage to nearby enemies. Silco's traits are Mastermind and Scholar.

  • Explosion Harm: 350/600/5000
  • Number of targets: 1/i/ten
  • Mana grant: 30 maximum mana

Viktor

Viktor summons multiple singularities that fire expiry rays in a line beyond the battleground. Enemies hit with the expiry ray take magic damage, have a pct of any remaining shields dismantled, and suffer 40/fifty/seventy percent armor shred. Damage is 300/400/1500 per laser and shield break is 25/33/100 percent. Viktor'southward traits are Chemtech and Arcanist.

Zeri

Zeri charges herself up via her spell Lightning Crash with electricity for six seconds. While electrified she aims at the uttermost enemy, her attacks pierce, and she dashes later every shot. She also has a Passive. Zeri's basic attacks burn 5/five/30 bullets, each dealing 18 percent of her assail impairment as concrete harm and bonus magic damage to the first units that are hit. Zeri'southward traits are Debonair and Sniper.

  • On-hit damage: 12/20/40
  • VIP bonus: Zeri'due south spell duration lasts until the finish of combat

Update March i 1:30pm CT: All balance changes from TFT Gear up 6.5 Patch 12.v were practical.

Update March 7 8pm CT: Adjustments were practical following the changes from the TFT 12.5 B-patch.

Update March 29 2pm CT: All residuum changes from TFT 12.6 patch were practical.

Update April 26, 5:30pm CT: All changes via TFT Patch 12.8 were applied.

Update May 10 6:20pm CT: All changes via TFT Patch 12.ix were applied.

Tft Set 6 5 Costs,

Source: https://dotesports.com/tft/news/every-tft-set-6-5-champion-abilities-stats-and-updates

Posted by: strubletherelf.blogspot.com

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